Path 02 · 28 rooms · 5 live

Networking for Cybersecurity

How packets move, where networks break, and how defenders inspect traffic — models, addressing, protocols, and attack surfaces (not a generic CCNA track).

  1. 013OSI Model – 7 LayersRoom mapped — interactive engine coming in a later batchPlanned
  2. 014TCP/IP ModelRoom mapped — interactive engine coming in a later batchPlanned
  3. 015Encapsulation & DecapsulationRoom mapped — interactive engine coming in a later batchPlanned
  4. 016MAC Address & IP AddressRoom mapped — interactive engine coming in a later batchPlanned
  5. 017IPv4 & IPv6Room mapped — interactive engine coming in a later batchPlanned
  6. 018Public IP vs Private IPRoom mapped — interactive engine coming in a later batchPlanned
  7. 019Subnetting & CIDRRoom mapped — interactive engine coming in a later batchPlanned
  8. 020Subnet MaskRoom mapped — interactive engine coming in a later batchPlanned
  9. 021Default GatewayRoom mapped — interactive engine coming in a later batchPlanned
  10. 022DNS ResolutionLive
  11. 023DHCP DORA ProcessRoom mapped — interactive engine coming in a later batchPlanned
  12. 024ARP ResolutionLive
  13. 025ICMP & PingRoom mapped — interactive engine coming in a later batchPlanned
  14. 026TCP 3-Way HandshakeLive
  15. 027TCP Connection TerminationLive
  16. 028UDP CommunicationRoom mapped — interactive engine coming in a later batchPlanned
  17. 029TCP vs UDPRoom mapped — interactive engine coming in a later batchPlanned
  18. 030Network Ports & ProtocolsRoom mapped — interactive engine coming in a later batchPlanned
  19. 031Routing & SwitchingLive
  20. 032VLAN & TrunkingRoom mapped — interactive engine coming in a later batchPlanned
  21. 033NAT & PATRoom mapped — interactive engine coming in a later batchPlanned
  22. 034Static vs Dynamic RoutingRoom mapped — interactive engine coming in a later batchPlanned
  23. 035BGP RoutingRoom mapped — interactive engine coming in a later batchPlanned
  24. 036MTU & Packet FragmentationRoom mapped — interactive engine coming in a later batchPlanned
  25. 037Proxy & Reverse ProxyPreview
  26. 038Network TopologyPreview
  27. 039Packet Flow VisualizationRoom mapped — interactive engine coming in a later batchPlanned
  28. 040Wi-Fi CommunicationRoom mapped — interactive engine coming in a later batchPlanned